Melk saw the light of day in 1967. Drawing has always been at the centre of his being, ever since he finally managed to hold a pencil in his hands. For Melk, expressing himself through drawing has always been synonymous with storytelling.
Yin & Yan
Getting to the heart of a story in terms of content and emotion with a single key image is the real art of illustration.
In comic, on the other hand, the focus is on the course of a scene in a sequence of images. In the best case, this creates «head cinema» - sequential art.
Even though illustration and comics are polar opposites in their nature, in the Melk universe they are nevertheless related dual forces that do not fight but complement each other.
Analog & Digital
While the work of an illustrator was almost completely analogue almost 30 years ago (well, at some point there was Fax...), the computer became more and more important, as in all other professions. Digital image processing and the fast and uncomplicated transmission of data changed the game drastically.
Nevertheless, Melk still draws with ink and brush on paper. Sometimes he also carries out the colouring directly in a painterly manner. Mostly, however, the further processing of his pictures takes place digitally.
Yin & Yang (reloaded)
Melk also sees «the analogue drawing» and «the computer-generated image» not as competition but as complementary «forces» that open up new possibilities of expression - for example in animation. Animation – eröffnen.
Publication "Gatti" as part of Fumetto at the Historical Museum Lucerne
Mural, art on building, for architect Lämmli, Aarau
Exhibition at Houdini, Lucerne
Gallery 5f, Lucerne
Studio stay on Elba, Casa Zia Lina /
Studio stay in Paris, Cité des arts
"Space Sleep Syndrome", web comic, monthly continuation
Contribution to the exhibition "Ten years of exchange Lucerne-Chicago"
Contribution to the exhibition "Fireboxes" at BD Festival International Lausanne
Illustrations for the marathon reading "Odyssee", a project in the context of the event series Transit09 of the AKS
All-round illustrations for 100-metre-long S-Bahn train for the Zurich Transport Authority (ZVV)
Collaboration on the computer animated project "Stella Nova" of the Planetarium of the Swiss Museum of Transport
Intensive work with digital 3d design
Art recognition award of the city of Lucerne
Contribution for applied art of the city and canton of Lucerne
Studio stay in Chicago, U.S.A.
Comic course for prospective drawing teachers at the School of Design, Berne
1991 until today
Freelance comic artist and illustrator for press, advertising and publishing houses
Graphics class at the School of Design, Lucerne